Tuesday, April 23, 2013

Exhibit





PixelBoard

     The exhibit up in Tahoe was a required field trip, but 100% worth it. I have never been to anything up in Tahoe so I wasnt sure what the exhibit would look like or where it was even located.
This was one of the best exhibits I have been to, and i have been to a lot, let me tell you. What was so great about this one was that most of the pieces presented were playable and interactive. For example, there were old school looking arcade machines with created games by the artist in them! They were a little difficult to play and sometimes a bit confusing, but overall the machines were fun. One was called Zine Star and the other was called Game, both were interactive and loud. Really made the exhibit pop.
     There were a few main pieces that really stuck out to me including the awesome piece that anyone from anywhere with internet can connect with called PixelBoard - Dc Spensley and Peter Spangler. 
Real life Minecraft
The idea was to create anything within the page limits using a sell phone or other device. It allows the user to move/delete/create blocks (little pixels) into any form they want to, and of course Chris created a giant penis. It was inevitable. This piece succeeded because it was so interactive and fun that we did not want to stop playing with it when we got to the exhibit. And the fact that people are allowed to mess with the image where ever they are located was also a real pro to this work of art.
Zine Game
    Another piece that was interactive was the piece called Game (similar to Zine Star). They were the old school gaming machines normally found in arcades which allows you to choose different games that were created by these people. This was also a very successful piece because they were too fun to not play. Obviously since they were games, it was definitely an attention grabber and they were all creative and original. 
     One of my least favorite pieces was Papal Propagation which also looked similar to the old style games like Zine Star. The different with this piece was that it was unplayable and had a short clip that played over and over again. It was repetitive and unpleasing to look at. I also did not understand the idea behind it either. Maybe if it was playable, it would have been more interesting.
     Overall, I think the exhibit succeeded in the interactive aspect of it. Even the none interactive pieces were extremely interesting to look at and really kept my attention the whole time we were there.  



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